OldBeige.net
OldBeige.net > Search > Item Home | About

Great Swordsman (1984)

by Taito Corporation

Screenshot

Great Swordsman (グレートソードマン?) is a 1984 fighting arcade game developed by Allumer and published by Taito. Gameplay In Great Swordsman, one or two players can play while taking turns. Players control with two-way joystick and three buttons with different hit levels. Each for creating different level attacks. Like in Data East's Karate Champ, buttons must be held. If they are released, the players' characters will revert to their standing animation. Moves can be defended against by intercepting the players' opponents' weapons with the players'. The object of the game is to land a hit on the opponent or push him/her off the mat to score a point. There are fifteen levels with three different modes. The first three are fencing, the next five are kendo, and the final seven are gladiator-based. After clearing all levels in one mode, the "VICTORY SCORE" will be added to the players' scores, even if any of them was tied with their opponents at the end. After fifteen levels are completed, the players start over in a higher difficulty setting and repeat after the next fifteen levels are also cleared. There are also bonus levels where players must deflect arrows to score extra points. Released 1984 Platform Arcade Developed by Allumer, Ltd. Published by Taito Corporation Perspective Side view Genre Sports Visual Fixed / flip-screen Description Great Swordsman is an arcade 2D sports/fighting game. The player controls a competitor/warrior, who fights against opponents in three types of duels: fencing, kendo fight and gladiator fight. The game has fifteen levels. The rules are sports-based, just touching opponent with the sword wins a single round. The fighting is controlled through three buttons for low, medium and high attacks. In special bonus rounds arrows need to be deflected to score points. From Mobygames.com. Original Entry


Files available

Filename Size Format Action
gsword.zip 105 KB ZIP [ Download ]

Note: Downloads are proxied through OldBeige.net so your vintage browser does not need to handle modern HTTPS. Files are cached temporarily on the server. If a download fails partway through, simply click again - many browsers will resume from where they left off.


Source: archive.org/details/arcade_gsword (visit on a modern browser to see the original page)

Back to home | Search again