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Jump Bug (1981)

by Hoei (Rock-Ola license)

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Jump Bug was the first platform game to include smooth horizontal and vertical scrolling. It was developed by Alpha Denshi under contract for Hoei/Coreland and released to arcades in 1981. Gameplay A player controls a constantly bouncing car while driving through various environments including a city, pyramid and underwater. Unlike most other scrolling games of the time, the main character, a buggy is jumping constantly. The height of the jump and speed of a fall can be controlled with up and down key. Player is also able to shoot down various enemies that appear on a stage. Points are gained by collecting treasure, killing enemies and jumping on clouds. Released Jun 19, 1981 Also For Arcadia 2001, PC-98 Developed by Alpha Denshi Co., Ltd., Hoei Sangyo Co., Ltd. Published by SEGA Enterprises Ltd. Pacing Real-time Interface Direct control Setting Sci-fi / futuristic Visual 2D scrolling Gameplay Arcade, Platform Perspective Side view Vehicular Automobile Genre Action, Racing / driving Description Scrolling platformer in the theme of Konami's Scramble , where the player controls a jumping, shooting car. You can shoot and dodge creatures of the land, air and sea and collect money bags. Points can also be gained by jumping on clouds. The stages include a city, pyramid and ocean. This title predates Irem's Moon Patrol , and may be the first scrolling platformer. From Mobygames.com. Original Entry


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Source: archive.org/details/arcade_jumpbug (visit on a modern browser to see the original page)

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