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Ghosts 'N Goblins (1987)

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MS-DOS: Ghosts 'N Goblins by (1987) Also For Amiga, Amstrad CPC, Android, Arcade, Atari ST, BREW, Commodore 16, Plus/4, Commodore 64, DoJa, FM-7, Game Boy Advance, Game Boy Color, iPad, iPhone, NES, Nintendo 3DS, Nintendo Switch, PC-88, PlayStation 3, Wii, Wii U, Windows Mobile, Xbox 360, ZX Spectrum Developed by Capcom Co., Ltd. Published by Capcom U.S.A., Inc. Released 1987 Genre Action Gameplay Arcade, Platform, Shooter Perspective Side view Visual 2D scrolling Setting Fantasy Description Ghosts 'N Goblins is a sideways scrolling action platformer spread over six levels, each of which must be completed within three minutes (or a life is lost), taking in forest, village, mountain and cavern settings with increasing difficulty. Arthur the brave knight must rescue his beloved Princess from the Demon King Astaroth and his forces - amongst them are the various undead (ghosts, zombies), bats, ogres and goblins. Other challenges include moving platforms, ladders and water/fire hazards. The player can walk left and right, jump, and is also equipped with a lance to use as a weapon. Getting hit by enemies causes Arthur to lose his armor and run around in his underpants, getting hit again will cause the player to lose a life. As in most games in this genre, the player can pick up power-ups such as daggers and bombs during the course of the game, giving the player greater firepower. From Mobygames.com. Original Entry


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Source: archive.org/details/msdos_Ghosts_N_Goblins_1987 (visit on a modern browser to see the original page)

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