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Hero Quest (1992)

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Also For Acorn 32-bit, Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum Developed by 221B Software Development Published by Gremlin Graphics Software Limited Released 1991 Pacing Turn-based Perspective Bird's-eye view Misc Licensed Genre Role-Playing (RPG), Strategy/Tactics Setting Fantasy Gameplay Board Game Visual Isometric Description The famous fantasy-themed board game was converted into an isometric-viewed role playing game in which the evil Wizard Morcar must be defeated. You take control of a wizard, a dwarf, a barbarian and an elf, each with different strengths and weaknesses, who each start the 14 missions from opposite sides of the board. Strict turn-based movement rules apply, as actions other than movement can only be carried out before or after the move, the size of which is limited by a dice roll. These moves are carried out using an icon-based system. Characters can fight the many monsters which lurk, or cast spells to vanquish them. There are magic potions to uncover, but also hidden traps, so mapping is advised. Treasure can be collected, and traded at the shop after each level. From Mobygames.com. Original Entry


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Hero_Quest_1992.zip 1.3 MB ZIP [ Download ]

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Source: archive.org/details/msdos_Hero_Quest_1992 (visit on a modern browser to see the original page)

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