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by SEGA Enterprises Ltd.
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Also For Amiga, Amstrad CPC, Arcade, Atari ST, Commodore 64, FM Towns, Genesis, ZX Spectrum Developed by SEGA-AM2 Co., LTD. Published by SEGA Enterprises Ltd. Released 1990 Genre Racing / Driving Gameplay Arcade Perspective Behind view Vehicular Automobile, Street Racing Description The sequel to OutRun features similar basic gameplay to the original, with the action viewed from behind the car, and the challenge being to complete each stage within the time limit. Contact can cause the car to spin, slow down or even flip; in each case you will lose time. There are 16 stages set across the US, gradually moving from east to west, all depicted differently visually. After every 4 levels, you go into a shop screen, with a choice of upgrades. As the title implies, you now have a turbo booster installed, which speeds up the car, although over-use can cause the engine to overheat, and it is not recharged until each shop section. You have 5 continues, and failure to complete the course within the time limit costs you one. From Mobygames.com. Original Entry |
| Filename | Size | Format | Action |
|---|---|---|---|
| Turbo_Out_Run_1990.zip | 826 KB | ZIP | [ Download ] |
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Source: archive.org/details/msdos_Turbo_Out_Run_1990 (visit on a modern browser to see the original page)